Saturday, August 18, 2012

DSDN112 - The story so far. - Inc, wall of text.

Current Box.
This is the box from my first prototype/model. What I'm intending to do is add additional speakers to direct fluid, via vibration/sound wave.

Another ones trash, is an others uni project?...
These were the additional speakers I intended to use, sadly, these speakers were weaker than the 9v adapter I had been using and testing a more powerful adapter just caused them to not even function.

The resolve... this lead me to focus more on the visual aspect, while trying to find a way around the additional speaker requirement that I have ended up lacking. I started looking into manipulating the forms that are created, rather than painting, so in terms more focuses on "Sculpting With Sound" Sound Sculptures? rather than painting, as I have limited time.

Moving on... a cover for the speaker cone.

So moving on from my dilemma, I decided to start focusing on the clean-ability of the object, which lead me to create a simple cover, which would lock-in a plastic film over the speaker, only issue with this is that it "IS" required for the process to work, but will need replacing every time liquid is changed. Shouldn't cause a large problem though.

Along with this, I've decided to stick with using a basic wall A/C Adapter as my power source for the object, though I do heavily regret this a pack of batteries isn't cutting the effect I'm after, so, the adapter stays.

So I went to the junk palace... 3$ SUP.
Invested in a new speaker. :') Time for an upgrade.





Paint + Water-proffer in one can, who would of thought.

Friday, August 17, 2012

DSDN112 - Audi-Visual - A concept.

Possible Logo, going more for simplicity, as I'm trying to keep my object straight-forward and minimalistic.

Might just stick with this as I can only print off a set of labels once as I don't have much scrap vinyl I can use available. 




Proof of concept / idea.

The idea of this logo would be black on white(depending on color of paint "transparent?') So the logo itself would be an indicator of what color is in the jar, rather than actual wording, though there should be some kind of indicator on top of the jar lid. I'll have to play around with placement when I go and cut out.

Matte-Black, Glass Jar, Transparent logo text, Color Name on jar lid.

DSDN112 - Getting down to details.
























BleelllehehrherehrehrhrgggSince attesting this weeks lecture and going though the slides again, I feel... compelled to start creating things, the little details that will make the object more appealing, well one would hope.

So, i've decided to make a little logo for my paint jars, since they contain one of the main ingredients of my project chemical x a mixture of Non-Newtonian (corn starch+water+some food coloring) and  water based paint so essentially (water+cornstarch+paint+food coloring).

Anyway, I've came up with the name "Audi-Visual" for my object / its branded 'paints'  and rough ideas for a logo.

Looking back at it, sound paint really was awful from the start, mock me. Nein.

Sunday, August 12, 2012

DSDN112 - Feedback #2 - Todo

  • Add more interaction.
  • Additional Speakers.
  • Colors?




Rough direction.

Tuner for Frequency control.

DSDN112 - Update and Todo list.


A nice simple, butted list of what I need to get done, make decisions on and get doing to start taking my object into the direction of final.

  • Look into materials, such a timber/wood/tree?... and their properties when dealing with sound-waves. Acrylic is yucky and tacky, but that's my opinion. 
  •  Wire up battery.
  • Add dial, to change volume/frequency(higher freq/volume, more splatters / projectiles!)
  •  Decide if I want to be able to move the speaker while its playing, rotation, angles etc.
  • Add slot for paper or canvas roll to be pulled down.
  • Water-proof speaker cone.
  •  Block off switch area.
  •  Decide either its a sound painter device or optical illusion.
  • Fix change switches to toggle on/off and not flick switch function.
 

Saturday, August 11, 2012

DSDN112 - Prototyping - Frequency Painter(?)






Will Finish Upload On Sunday Night.



Pingpongballs from Saiyangoat on Vimeo.

Happened to enjoy putting things on a speaker going at around 200hrz'ish. Gives me an urge to recreate pong using sound waves, but that could possible be for another day.


Non-newtonian from Saiyangoat on Vimeo.

Low Frequency, seeing how colors would mix while the speaker was running, if any patterns would form with out me having to create stencils and use light/shadow. Just an idea really.

DSDN112 - A Post. Thoughts and Experement Reflections.

Even if magnets remain attractiveness though your hands and wrist, don't try move them up your arm. :')


After I had discovered my ferro-fluid had gone ahead and decided to dry up when I was ready to start creating prototype models for my Interactive Object, I needed to find a new solution to alter the idea and the material it uses.

  • Looking back into Non-Newtonian, although messy and more of a liquid than ferro, It can be contained and hopefully mess-restrained, I shall look into this further.
  • Another possibility is colored oil, as it explodes when interacting with certain forces, like sound and frequency.

During presentation on our storyboards, I had been asked if it was possible to draw or create images with my device regarding the ferro-fluid, seeing as it actually stains everyone... and everything it touches since my fluid was MICR Ink based, the answer was yes.

I can produce this same result with non-newtonian fluid if I'm able to create a way for users to change or manipulate the color of the fluid, or even just keep it a single primary. Add colored oil? maybe...